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We are a global technology consultancy that designs & builds software for the world's best businesses.

We help Brands, Enterprises & Startups prepare for a world dominated by post-PC technologies. We architect, design, develop and market digital solutions for smartphones, tablets, wearables, connected devices, AR, VR, IoT and connected vehicles. We specialize as app designers and app developers building apps on mobile platforms like iOS, Android, Windows Phone and HTML5 web apps.

Our mission is to be the best post-PC technology consultancy in the world. Our mobile partners rely on us to deliver engaging multi-platform software and digital products that combine great user experience with robust & reliable technology platforms.

  • Case study:

    The Banker, Top 1000 Banks

    We worked with the FT to provide an HTML5 based solution for the Top 1000 Banks project. FT was looking for a partner to develop a web app which they could deploy on multiple mobile platforms at a time while ensuring that the project was ready to meet the publishing deadline for the magazine.

    Client

    Platforms

      • Mobile icon
      • Tablet icon
      • Desktop icon

    Operating Systems

      • HTML5 icon
    App visuals for The Banker, Top 1000 Banks
  • Case study:

    Jamie’s 15 Minute Meals

    A second screen companion app to re-define mobile interactivity with television shows

    Client

    Platforms

      • Tablet icon
      • Desktop icon

    Operating Systems

      • Apple icon
    App visuals for Jamie’s 15 Minute Meals
  • Case study:

    Mitsubishi – Connected Car, Design & Discovery

    Helping Mitsubishi set a Connected Car vision for Europe

    Client

    Platforms

      • Mobile icon

    Operating Systems

      • Android icon
    App visuals for Mitsubishi – Connected Car, Design & Discovery
  • Case study:

    Hult Prospectus

    hedgehog lab is Hult International Business School’s preferred post-PC partner. We have been working on multiple projects ranging from a long-running innovation project to re-defining their prospectus for the digital age.

    Client

    Platforms

      • Tablet icon

    Operating Systems

      • Apple icon
    App visuals for Hult Prospectus
  • Case study:

    Hult Journeys

    hedgehog lab is Hult International Business School’s preferred post-PC partner. Hult Journeys was one of the data-driven apps that we developed as part of our partnership with Hult.

    Client

    Platforms

      • Tablet icon
      • Desktop icon

    Operating Systems

      • Apple icon
      • Android icon
    App visuals for Hult Journeys
  • Case study:

    Northumbrian Water Digital Billing

    Designing & re-defining the future of digital billing for household customers and SME businesses in the Utilities space.

    Client

    Platforms

      • Mobile icon
      • Tablet icon
      • Headset icon

    Operating Systems

      • Apple icon
      • Android icon
      • VR icon
    App visuals for Northumbrian Water Digital Billing
  • Thales

We love working with brilliant partners

With 6 offices in 3 continents across the globe, we work with a wide variety of partners ranging from 1-man start-ups to FTSE 250 and Fortune 500 global corporations. We are passionate about solving mobile and technology solutions no matter what the domain is, it could be healthcare, education or retail.

We have also been rated as one of the best companies to work for on Glassdoor: 5 out of 5 stars with 29 ratings.
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Get an inside look at how we work

insight

Back in March, Sarat Pediredla - hedgehog lab's co-founder and CEO - invited me and four others to a meeting. With the company becoming an increasingly respected and prominent player in the tech market, he explained that he would like us to deliver a seminar - and would give us the creative freedom to decide how we went about it. Things got off to a good start: within two minutes, we had agreed on a basic idea of what we were looking to achieve...

insight

By today's standards, the handset looked crude. It even relied on green and red stickers to indicate the buttons used to start and end a call. But there was a lot of affection for it, making it the go-to choice, for example, for teenagers looking for their first phone. And as to its technical capabilities: who could complain about a battery life of 30 days on standby, or 22 hours of use from a single charge?

Free Whitepaper

VR, AR & MR have a future that transcends gaming – the use case most often associated with immersive tech. We are far more excited at the prospects this has for education and training.

In this design formula we address the emergency services, a sector where we think innovation in training with immersive tech could be invaluable, discuss what is already out there and then come up with our own suggestions for innovative products.

  • Why VR to educate?
  • What sectors are using VR in training?

  • Types of immersive tech
  • Emergency services training

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